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Jan 24, 2008

Comments

Evan Yares

Sliders: This is just a small part of the SpeedPak technology. From what I can tell, SolidWorks is probably using GPU-based shaders to implement this. It's very fast. I think it's quite different from what competitors have done.

Reverse birds-eye: It's a magnifier -- which I suppose is the opposite of a birds-eye view. In any case, this too seems to be implemented with shaders. Artist Graphics' 1980s display-list based version was pretty primitive by comparison.

As for how long ago competitive products did various things: It probably doesn't matter all that much to SolidWorks users.

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